Maquis is coming back to Kickstarter! This will be the 2nd Edition with some new content (missions, spare rooms, and resources) as well as some general clean up of the rules to help explain some of the finer details of the game and improve playability. For our previous backers & customers, the new content will be available to purchase as a mini-expansion and you’ll be able to fit it in the original box with some maneuvering. 🙂
Also, here’s an update on some of our ongoing projects:
Elements of the Gods: The pledge manager on Gamefound is live as of today! Backers should have received an invite this morning. If you didn’t please send me a note and I can investigate. We’re working on getting the files prepped over the next month or so and should wrap things up by March at the latest. Next month we’ll share some of the updates & final versions!
Black Sonata & The Fair Youth: We FINALLY got all of the issues resolved for European backers and games have gotten out to folks. There are still a few areas where delivery is a little behind but they all have left Collext. And with the last-minute Brexit deal it’s a huge sigh of relief for us since things will stay EU friendly. Because of general delays, if folks haven’t received packages by the middle of the month we can start looking into things. By then I’d expect any undeliverable packages to return back to Collext. We’re also in the preproduction phase for another print run, so if you missed out on the latest Kickstarter & preorders we’ll have stock soon, likely later this spring.
Fallen Angels: These also made it to Collext for EU fulfillment right before Christmas and are starting to arrive to the last backers in the EU. Much like above, we’ll give it some time to make it through the standard delivery timelines and then we’ll assess if there’s any issues to resolve. We also still have copies on our site available! 🙂
Mechanical Beast: Here’s some more art in development! We really like the way the tiles are coming together. Still planning for launching after Maquis, likely around the April timeframe.
Finally, I’ll keep plugging our 2021 54 Card Game Design Contest on BoardGameGeek. There are going to be some awesome games coming out of this one – probably too many for us to publish! Luckily we’ve had good luck in getting entries from previous contests signed with other publishers and I expect that to continue this year. Definitely check them out, give them a playtest (easy print & play builds), and provide some feedback. And, if you have a design that’s been tinkering around in your head you should definitely get it down on paper & get it entered!
As always, if you have any questions or issues feel free to drop us a line through our social media outlets or send us an email at firstname.lastname@example.org. Until next time!
P.S. If you’ve made it this far, you may want to stay tuned over the next week or so… We’re meandering out of the Orchard and have found a lovely little Grove we’re quite fond of… 😉
Hey everyone! I think we’re finally at the point where it’s worthwhile to write a blog post every once in a while. 🙂 Not sure if this will be a monthly or quarterly thing but we have so many projects either wrapping up, in works, or about to start some folks out there might be interested in hearing about them. Without further ado let’s get rolling!
Black Sonata & The Fair Youth: Production is complete on this one and we’re in the process of getting games to their respective fulfillment centers. We had a slight hiccup in getting the shipping set up (lesson learned, get all of this prepped during production as opposed to after…) but we should have games leaving BangWee this week. As most of you are aware from the KS update, shipping will go out in stages and start in September and continue through into October until all of the games are out.
Fallen Angels: Production has just started – we got the proofs in and they look fantastic! We’re still on pace for fulfillment in November and I’m slightly confident we’ll even beat that for the start of shipping. This one has been smooth sailing so far. 🙂
Orchard: In case you haven’t heard, Orchard is going global! We have licensing deals in place with 8 different publishers in 9 different languages (Italian, Spanish, French, Korean, Chinese, German, Japanese, Thai, and Dutch) as well as some exclusive deals for English versions in Australia and the US. Production on those will start in September and will hit game stores across the globe this fall.
Maquis: Lots of people have been looking for a reprint and/or an expansion on this one! We are in the planning stages right now looking at expansion options as well as localization partners. We were thinking about later this year but we may shift things around depending on whether or not new content will be ready. So no news yet but we’re working it!
Elements of the Gods: Our next Kickstarter is coming up quickly! We’re still planning for an October/November launch but we’re still trying to get a final date setup. We have some of the review copy pieces in (minis!) and the rest are either in production or on order. Once everything is in hand we’ll pick a specific launch date & let folks know.
We have other projects in development, including Mechanical Beast (BGG 2019 Solo Game Design Contest Winner). These are all slated for 2021 releases. As we get more information on those we’ll keep everyone up to date. One great way to stay up to speed is to subscribe on BoardGameGeek to the game pages (links above) and our publisher page… 😉
Finally, we were able to participate in a speed pitching session a few weeks ago and there were some amazing designs! We have some Tabletop Simulator playthroughs lined up and we’re hoping to snag a few and turn them into Side Room Games titles. 😀
Like I said, lots of projects at various stages. And all of them we’re extremely excited about & can’t wait to get out to our backers/customers! As always, if you have any questions or issues feel free to drop us a line through our social media outlets or send us an email at email@example.com. Until next time!