Hey everyone! As usual, it’s been hectic (I think it’s been 4-5 months since the last newsletter
😱), so let’s get to it!
Here’s a quick update on the rest of our projects:
- Mechanical Beast: Production is complete and our games are at our fulfillment center getting packaged up for shipment! I would expect that to wrap up early next week and then we’ll get all of the details in their system to ship out by the middle of August. Really excited to get this one out there to all of our backers/customers! Our licensing partners are also working their logistics piece so I’d expect them to start fulfillment in the September/October timeframe.
- Grove: Fulfillment on the English copies is complete! And most of our partners should start their fulfillment in August with a few maybe happening after that. Seeing all of the copies out in the wild is a real treat and HJM, our manufacturing partner, did a fantastic job on the production. If you missed out on a copy we have a few left and our partner, Bridge Fulfillment, has copies ready for preorder!
We’re also working plans for the rest of 2022 and into 2023. We have a handful of new games plus potential expansions for our current games lined up. The big problem is too many awesome projects and not enough time! 😆 Once we start solidifying plans we’ll be able to announce what’s coming and when so you can keep an eye out.
Also, the 2022 54 Card Game Design Contest on BoardGameGeek just wrapped up and we announced the voting winners as well as the Side Room Games jury prize winners. There were some fantastic games in the contest so go check them out – most are up and available for downloading the print & play files as well as a lot of digital implementations that are free to play.
And, based on that we’re excited to announce our next game:
|In Dreams, by Mike Berg and Jamie Thul, is a slightly surreal storytelling game for one, which uses vivid imagery and evocative prompts to immerse you in a dreamworld you wouldn’t have otherwise imagined. It was the grand prize winner in our jury selection and placed in multiple other categories in the contest. Mike and Jamie used WOMBO Dream for the artwork and it’s really incredible. We’ve never seen or played anything like this and as soon as we did we knew we wanted to work with them to bring it into our portfolio and get it out to the community. Be on the lookout for more crowdfunding details as we look to launch this one in the fall!|
|As always, if you have any questions or issues feel free to drop us a line through our social media outlets or send us an email at firstname.lastname@example.org. Until next time!|
|The SRG Team|