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Side Room Games – September/October Newsletter

Hey everyone – as usual last month was so busy we forgot to send a newsletter! So double duty this
month – let’s get to it!

Grove Coming – October 18th!

GROVE is the citrusy sequel to the award winning Orchard 9 card solitaire game, coming to Kickstarter on 18 October! Its 18 cards feature orange, lemon and lime trees and a new ‘wild card’ element, glades. These open spaces without trees, combined with a new scoring mechanic, offer more ways and opportunities to increase your harvest and create a greater variety of gameplay and strategies compared to Orchard.

You’ll also find a cheeky squirrel, who can either help or hinder your fruit picking, as well as a wheelbarrow – useful if you manage to get an extra large haul. The card backs feature recipe challenges with various scoring conditions and target scores. These provide a win/lose condition (as an alternative to the standard game’s ‘beat your score’) for those that prefer it – and add even more variety to the game.

We’re also working with multiple licensing partners and will have quite a few options on top of the standard English edition we print. So sign up for a launch notification – this one is going to be great!

Here’s a quick update on the rest of our projects:

  • Elements of the Gods: The production proof is on its way! It got held up for a bit in customs but we’ve seen movement so any day now it should arrive. Once it does we’ll get some pics of everything up on the Kickstarter to show it off. From what we’ve seen so far it looks amazing! If all goes well full production will start later this month & fulfillment can start near the end of the year/beginning of 2022!
  • Maquis: Fulfillment has begun! Most of the copies have headed out or are on their way. The only exception is for our backers in the UK, Canada, and Australia as those copies are still on their way to the local fulfillment centers. There are a few backers/late pledgers who we will need some additional info from to complete your order so be on the lookout. So, if you don’t hear from us directly don’t worry – you should be good to go!
  • Mechanical Beast: We’re a little behind schedule on this one. We’re still putting the finishing touches on the art assets and expect that to be done by the end of October. Then we can start pre-production. So likely looking closer to Feb/Mar 2022 for fulfillment but all things considered not too bad of a slip. You can check out some of the latest art assets on the update we posted this week.

Finally, be on the lookout for the start of the 2022 54 Card Game Design Contest on BoardGameGeek. It’ll likely kickoff on 1 November and we’re looking at some potential rule changes for this year. You can check out the discussion on BGG in the Design Contest Forums!

As always, if you have any questions or issues feel free to drop us a line through our social media outlets or send us an email at Until next time!

The SRG Team